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Introduction to Animation in MAYA
- Animation Basics
In this course, we will cover animation basics, such as Key Poses and Inbetweens or ‘Tween’ Interpolations and also Anticipation. We will also look at how to utilise Squash and Stretch principals to give your animation more life. These principals will be taught using the bouncing ball example.
In part 2 of this course, we will animate a basic throwing action and look at setting up key positions and follow throughs.
NB: A basic human mesh has been provided in the course material tab for download.